Fawzma
Games and ThingsMystery Math Approved and available for purchase!
Posted on July 29, 2011Mystery Math has been approved! Had to make a quick name change as someone decided to release a game a few months ago by the same name. Ah well, I shouldn’t have waited as long as I did.
Buy Mystery Math for iPhone, compatible with iPad, iPod Touch, etc..
Mafia Game Beta Released
Posted on October 01, 2009Just dropping a note about a game I just released in “beta”. It’s now to a point where I can start testing with more people. Inside most articles, the game will be available. It’s meant for the sidebar, but I’m trying something different.
I have a lot of work to do still, and things will be changing constantly. So don’t be surprised if your stats have been reset. Currently I’m working on a tutorial system for those who never played these type of games. I’ve just finished cleaning up the loanshark routines.
I need to add more content, and need to implement a bunch of ideas I have still. So this is an evolving project.
My goal will be to make a Mafia game like no other out there. Though, it seems that some of the idea I’ve come up with have started showing up in other games. I can’t blame them, they are pretty good ideas.
Anyway, have fun and drop a line, even if you hate it.
Bringing Back Memories With Starbug – An Electric Yo Yo Remake
Posted on October 08, 2008I wouldn’t say this was my first game, but it is one of the more complete games I created. Back in the day before I knew anything about making websites, there was a place called Geocities.com. It was the only place I knew of that I could make a web page and put something on it. I’m just getting around to pulling it off there and bringing it here.
This is a retro remake of an old game called Electric Yo-Yo. I was looking around at some old games, saw this one, and figured it wouldn’t be too hard to remake.
This was done in OPENGL. This should run on any PC out there. There was nothing fancy going on, just me trying to get the hang of orthographic 3d for sprites. I have the source code laying around somewhere, when (if) I find it, I’ll release it for everyone.
Controls are the arrow keys and the idea is to clear each level. Grab the black and white thingies to get a power up and eat those bugs. Stay away from the snake at all costs.
To rack up the most point the further the space your yo yo have to travel the more points you get. (Alternate left/right up/down to see what I mean. In a nutshell you want to travel back and forth between each of the grid pieces, the greater the space, the more points you get.
Install any place you like, escape key exits.
Grab the game here.
GolfSol being updated for Facebook
Posted on August 03, 2008I am in the process of updating GolfSol. I’ll be doing some database changes and making some updates to how the high scores are being kept. For facebook users, you will now have your high score attached to your profiles. You won’t need to enter your initials anymore.
If you want to add this application to your Facebook profile, or are already a Facebook user, you can access the game here
Going Through Golfsol and Mathmem
Posted on August 01, 2008Looked like the latest version of flash (Version 9,0,124,0) didn’t work with these two games. I’ve since figured it out and they should be ok for those with the newest verion of flash.
What a mess. It’s taken this long to figure out, and it was one simple line that needed to be commented out. Ah well such as life. In any case, I’m going to continue with converting these over to facebook apps.
I’ll just need 5 people to instlal the app before it will be shown in the app database.


