You can follow the progress at http://www.fawzma.com/FollowBlockWeb/ 9 hours into the port, spending about 3 hours a night on this. Should be wrapping this one up tomorrow hopefully.
DinkyPop has been ported to Unity3d and is now available in web form. http://www.fawzma.com/DinkyPopWeb/
It took 4 submissions but finally got it done. Do What I Do is now available on the App Store.
DinkyPop 1.2 has been released today. A couple bug fixes, 3 sound tracks and a few more sound fx added this time around. DinkyPop 1.2 Thanks to OpenGameArt.org for The Rush FoxSynergy for Never Stop Running (8-Bit) WrathGames Studio for Thumper 128
Welcome to DinkyPop! DinkyPop is a super simple ball popping experience! All you do its pick your balls and drop them. Depending on the ball you pick, each one has its own unique properties. How to play Pick a ball you want to use. Look for a time where you think you can catch the Read More
Going to try something new. Check out this photo/video gallery. Sign up and start sharing… http://social.fawzma.com
Mystery Math: Universal Online Edition Download from the app store at http://glob.ly/31v Challenge your mind and reflexes with Mystery Math. Choose from 72 modes of play, as you frantically memorize your numbers, while solving the equations. New with this version, you can play with anyone from around the world in 2 player matchmaking mode using Read More
I have release a scene/layer editor I’ve been working on as open source. Enjoy! I’d also like to call this a generic 2d scene editor, since the saved project file is in a flat file format and can be used in other scene engines. Get it on Github Fawzma Cocos2d Scene Editor
I’m still around, I’ve been cleaning up some sites. I’m still working on new apps; only to stop and work on another ones when an idea comes to mind.
Linky Dinky has been approved and is available on the appstore